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Open a bakery, run a courier or construction depot, or supply a gas station. ToyCity’s first business update brings deliveries, income and upgrades to City Creator.

Your city can now do more than look busy. With ToyCity v0.6.2, you can open businesses, deliver their supplies and use their earnings to grow. This first business update lives in City Creator, where you can build your own neighbourhood or jump into the ready-made Business Quarter.
Four new places to build
The bakery and café turns ingredient deliveries into sales. The courier depot handles parcels, while the construction depot trades in materials. And the gas station brings a canopy, fuel pumps and a small shop to your streets, with fuel deliveries to keep its business stocked.
Every building has its own toy-style model. You can place them alongside your roads, complete construction, then open the Businesses panel to start operating them.
From the first delivery to the next upgrade
Each city starts its business journey with 3,000 coins. Opening a business costs coins, and supplies have a cost too. Order a delivery, walk or drive to the pickup entrance, and collect your cargo. Then take it to your business and complete the drop-off. Gold markers show the entrances in both 2D and 3D. If you are driving, stop before collecting or delivering.
Stocked businesses earn income while your city is running. Nearby homes and transport stops increase demand. You can pause and reopen a business, or upgrade it through three levels for more storage and faster service. Running out of supplies pauses sales, giving you a reason to get back on the road.
Try the Business Quarter
Open City Creator, choose New city, then select Business quarter. Open Businesses and buy the bakery. Order its ingredients, close the panel, and choose Test in 2D or Test in 3D, then Walk. Follow the gold marker to the courier depot and reopen Businesses to collect your supplies. Deliver them to the bakery the same way, then let the city run and watch your first sales arrive.
Your wallet, business stock, upgrades and current delivery save with the city on this device. Export your city as JSON if you want a backup or want to move it elsewhere.
A first step toward a working city
This release focuses on the basic business loop in City Creator. Customer demand is simulated; individual shopping trips, employees, trading and player-vehicle fuel consumption are not part of this update. The original Explore city remains as it was.
Try opening a second business once your bakery is running. We would love to hear which shops and services you want next—send your ideas or bug reports through ToyCity’s feedback system.